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There is '''8 statistics''' that define '''[[Risimon]]''' fighting capacities :
There is '''8 statistics''' that define '''[[Risimon]]''' fighting capacities :
* '''HP''': Define the number of Health Point of the '''[[Risimon]]'''.
* '''HP''': Define the number of Health Point of the '''[[Risimon]]'''.
* '''Strength''': Affect the power of Direct '''[[Moves]]'''.
* '''Strength''': Affect the power of Direct '''Moves'''.
* '''Defense''': Affect the resistance to Direct '''[[Moves]]'''.
* '''Defense''': Affect the resistance to Direct '''Moves'''.
* '''Arcane''': Affect the power of Special '''[[Moves]]'''.
* '''Arcane''': Affect the power of Special '''Moves'''.
* '''Willpower''': Affect the resistance to Special '''[[Moves]]'''.
* '''Willpower''': Affect the resistance to Special '''Moves'''.
* '''Speed''': Affect the order of the turn-based battle.
* '''Speed''': Affect the order of the turn-based battle.
* '''Luck''': Affect the critical rate of '''[[Moves]]'''.
* '''Luck''': Affect the critical rate of '''Moves'''.
* '''Accuracy''': Affect the hit rate of '''[[Moves]]'''.
* '''Accuracy''': Affect the hit rate of '''Moves'''.


== Personality ==
== Personality ==
'''[[Risimon]]''' get a random probability once encountered or born.
'''[[Risimon]]''' get a random probability once encountered or born.
'''[[Advanced Informations|Personality]]''' has an effect on '''[[Risimon]]''' statistics. It increases one statistic and reduces one statistic (it can be the same, resulting to no value change).
'''Personality''' has an effect on '''[[Risimon]]''' statistics. It increases one statistic and reduces one statistic (it can be the same, resulting to no value change).


<div>
<div>
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|-
|-
| '''Personality'''
| '''Personality'''
| Strength+
| '''Strength+'''
| Defense+
| '''Defense+'''
| Arcane+
| '''Arcane+'''
| Willpower+
| '''Willpower+'''
| Speed+
| '''Speed+'''


|-
|-
| Strength-
| '''Strength-'''
| Mediocre
| Mediocre
| Shredded
| Shredded
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|-
|-
| Defense-
| '''Defense-'''
| Reckless
| Reckless
| Disastrous
| Disastrous
Ligne 41 : Ligne 41 :


|-
|-
| Arcane-
| '''Arcane-'''
| Trad
| Trad
| Pathetic
| Pathetic
Ligne 49 : Ligne 49 :


|-
|-
| Willpower-
| '''Willpower-'''
| Great-replaced
| Great-replaced
| Faceless
| Faceless
Ligne 57 : Ligne 57 :


|-
|-
| Speed-
| '''Speed-'''
| Boorish
| Boorish
| Tiresome
| Tiresome

Version du 14 décembre 2025 à 23:13

Statistics

There is 8 statistics that define Risimon fighting capacities :

  • HP: Define the number of Health Point of the Risimon.
  • Strength: Affect the power of Direct Moves.
  • Defense: Affect the resistance to Direct Moves.
  • Arcane: Affect the power of Special Moves.
  • Willpower: Affect the resistance to Special Moves.
  • Speed: Affect the order of the turn-based battle.
  • Luck: Affect the critical rate of Moves.
  • Accuracy: Affect the hit rate of Moves.

Personality

Risimon get a random probability once encountered or born. Personality has an effect on Risimon statistics. It increases one statistic and reduces one statistic (it can be the same, resulting to no value change).

Personality Strength+ Defense+ Arcane+ Willpower+ Speed+
Strength- Mediocre Shredded Ataraxial Redpilled Bullied
Defense- Reckless Disastrous Worthless Self-diagnosed Fragile
Arcane- Trad Pathetic Autistic Awkward Lurker
Willpower- Great-replaced Faceless Lucky NPC-ish Quickcomer
Speed- Boorish Tiresome Nuts Weeaboo Lustful


Talents

Mutations are not in the demo.


Mutations

Mutations are not in the demo.